Saturday, 24 March 2012

Wolf - Uv Mapped

T his afternoon I have UV mapped the wolf ready for texturing. The map took a while as I had to make sure that the texture fit under the deformers on the wolf which I missed the first time around. There is only a slight difference on the test shader but you can see from the checked texture that it will make all the difference.

I aim to take the wolfs UV's now into Photoshop and paint a paper texture for him.



UV's Before

UV's After

Texture Before

Texture After

Checkerboard Texture Before

Checkerboard Texture After

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